| Goal |
Seeking a software engineering position or a change of career that can utilize my transferable skills; latter opportunities might include production artist or internal IT/technical support. |
| Skills |
- Web design and development, including hand-tooled HTML, CSS, JavaScript and CGI application coding.
- Broad background of image processing, 2D and 3D graphics programming; commercial application and API development in C; microcontroller and embedded systems programming.
- Professional illustration, graphic design and typographic skills; extensive familiarity with Adobe Photoshop, Illustrator and related applications.
|
Employment History |
March 2006 to Present |
Freelance Work |
- Illustrations, both traditional and computer-generated, published in The Los Angeles Times, Sanguine Productions’ Ironclaw and Jadeclaw gaming books and START Magazine.
- Numerous minor commercial design projects have included web sites, media packaging, promotional items and business collateral and communications.
- Ongoing personal project of adapting open-source microcontroller C compilers and tools to Macintosh and Linux operating systems (8- and 32-bit Microchip PIC, ARM7, STM32).
|
| August 1993 to March 2006 |
Senior Software Engineer |
| Core Software Technology, Pasadena CA |
- Member of development team responsible for TerraSoar, a distributed web application for searching, display and distribution of geospatial databases (satellite and aerial photographs, maps, assessors records, et al).
- Principal engineer behind several ancillary products and APIs, most notably an extensible web mapping server and robust international language support.
- Provided design, illustration and development work throughout several generations of the company’s web site, affiliate web sites, presentations and promotional materials.
- Provided Tier II and III technical support as needed.
|
| September 1989 to August 1993 |
Software Engineer |
| Image Data Corporation, Pasadena CA |
- Member of development team responsible for The CORE, an extensible image processing application for several UNIX-based platforms.
- Provided design, development and support for additional commercial UNIX applications and products, including UMAX scanning software, onscreen documentation, portions of Tektronix, Inc.’s TekImaging system and ImageNet — a pre-web online service for the search and preview of satellite imagery.
- Co-authored 3D rendering and VTR control software for Desert Storm flight simulations aired on ABC News’ PrimeTime Live and CNN.
|
| April 1988 to October 1988 |
Programmer, Technical Illustrator |
| SimGraphics Engineering Corporation, South Pasadena CA |
- Developed 3D CAD translation software for personal computers.
- Provided numerous technical and architectural illustrations for various in-house projects.
- Developed user interface prototype for a location-based entertainment project.
- 3D modeling on Silicon Graphics, DEC and Tektronix systems.
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