Résumé

Goal Seeking a software engineering position or a change of career that can utilize my transferable skills; latter opportunities might include production artist or internal IT/technical support.
Skills
  • Web design and development, including hand-tooled HTML, CSS, JavaScript and CGI application coding.
  • Broad background of image processing, 2D and 3D graphics programming; commercial application and API development in C; microcontroller and embedded systems programming.
  • Professional illustration, graphic design and typographic skills; extensive familiarity with Adobe Photoshop, Illustrator and related applications.
Employment
History
March 2006 to Present Freelance Work
  • Illustrations, both traditional and computer-generated, published in The Los Angeles Times, Sanguine Productions’ Ironclaw and Jadeclaw gaming books and START Magazine.
  • Numerous minor commercial design projects have included web sites, media packaging, promotional items and business collateral and communications.
  • Ongoing personal project of adapting open-source microcontroller C compilers and tools to Macintosh and Linux operating systems (8- and 32-bit Microchip PIC, ARM7, STM32).
August 1993 to March 2006 Senior Software Engineer
Core Software Technology, Pasadena CA
  • Member of development team responsible for TerraSoar, a distributed web application for searching, display and distribution of geospatial databases (satellite and aerial photographs, maps, assessors records, et al).
  • Principal engineer behind several ancillary products and APIs, most notably an extensible web mapping server and robust international language support.
  • Provided design, illustration and development work throughout several generations of the company’s web site, affiliate web sites, presentations and promotional materials.
  • Provided Tier II and III technical support as needed.
September 1989 to August 1993 Software Engineer
Image Data Corporation, Pasadena CA
  • Member of development team responsible for The CORE, an extensible image processing application for several UNIX-based platforms.
  • Provided design, development and support for additional commercial UNIX applications and products, including UMAX scanning software, onscreen documentation, portions of Tektronix, Inc.’s TekImaging system and ImageNet — a pre-web online service for the search and preview of satellite imagery.
  • Co-authored 3D rendering and VTR control software for Desert Storm flight simulations aired on ABC News’ PrimeTime Live and CNN.
April 1988 to October 1988 Programmer, Technical Illustrator
SimGraphics Engineering Corporation, South Pasadena CA
  • Developed 3D CAD translation software for personal computers.
  • Provided numerous technical and architectural illustrations for various in-house projects.
  • Developed user interface prototype for a location-based entertainment project.
  • 3D modeling on Silicon Graphics, DEC and Tektronix systems.
Copyright © 2010 Paint Your Dragon. All Rights Reserved.